From e3ef115804b46e8bfc594987b04b1059aed5e002 Mon Sep 17 00:00:00 2001 From: skal Date: Sun, 1 Feb 2026 18:56:47 +0100 Subject: feat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assets - Fixed test_sequence by restoring MainSequence::init_test for mocking. - Corrected CMakeLists.txt dependencies and source groupings to prevent duplicate symbols. - standardizing Effect constructor signature for seq_compiler compatibility. - Implemented Hybrid3DEffect using bumpy Renderer3D and procedural NOISE_TEX. - Updated MainSequence to support depth buffer for 3D elements. - Formatted all source files with clang-format. --- src/tests/test_sequence.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/tests/test_sequence.cc') diff --git a/src/tests/test_sequence.cc b/src/tests/test_sequence.cc index a48c733..788e0b1 100644 --- a/src/tests/test_sequence.cc +++ b/src/tests/test_sequence.cc @@ -99,7 +99,7 @@ class DummyPostProcessEffect : public PostProcessEffect { void test_effect_lifecycle() { printf(" test_effect_lifecycle...\n"); MainSequence main_seq; - main_seq.init(dummy_device, dummy_queue, dummy_format, 320, 200); + main_seq.init_test(dummy_device, dummy_queue, dummy_format); auto effect1 = std::make_shared(dummy_device, dummy_queue); auto seq1 = std::make_shared(); @@ -145,7 +145,7 @@ void test_simulate_until() { #if !defined(STRIP_ALL) printf(" test_simulate_until...\n"); MainSequence main_seq; - main_seq.init(dummy_device, dummy_queue, dummy_format, 320, 240); + main_seq.init_test(dummy_device, dummy_queue, dummy_format); auto effect1 = std::make_shared(dummy_device, dummy_queue); auto seq1 = std::make_shared(); -- cgit v1.2.3