From 34afbd6ca21d2b960573d787e6eae46fa86b200e Mon Sep 17 00:00:00 2001 From: skal Date: Thu, 5 Mar 2026 22:55:56 +0100 Subject: style: run clang-format to adhere to coding style --- src/tests/gpu/test_shader_assets.cc | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'src/tests/gpu/test_shader_assets.cc') diff --git a/src/tests/gpu/test_shader_assets.cc b/src/tests/gpu/test_shader_assets.cc index 084694d..1ceb49d 100644 --- a/src/tests/gpu/test_shader_assets.cc +++ b/src/tests/gpu/test_shader_assets.cc @@ -60,10 +60,9 @@ int main() { all_passed &= validate_shader(AssetId::ASSET_SHADER_PARTICLE_RENDER, "PARTICLE_RENDER", {"@vertex", "vs_main", "@fragment", "fs_main"}); - all_passed &= - validate_shader(AssetId::ASSET_SHADER_PASSTHROUGH, "PASSTHROUGH", - {"#include \"render/fullscreen_uv_vs\"", "@fragment", - "fs_main"}); + all_passed &= validate_shader( + AssetId::ASSET_SHADER_PASSTHROUGH, "PASSTHROUGH", + {"#include \"render/fullscreen_uv_vs\"", "@fragment", "fs_main"}); all_passed &= validate_shader( AssetId::ASSET_SHADER_ELLIPSE, "ELLIPSE", {"#include \"render/fullscreen_vs\"", "@fragment", "fs_main"}); -- cgit v1.2.3