From ad9ee515d162d2aa23b64263e043d45add95615f Mon Sep 17 00:00:00 2001 From: skal Date: Sat, 7 Mar 2026 20:03:30 +0100 Subject: feat(effects): add Ntsc post-process effect with fisheye distortion WGSL-only WgslEffect implementing barrel/fisheye distortion, RGB chroma separation, scanlines, per-pixel temporal noise, rolling jitter line, vignette, and warm NTSC phosphor tint. Applied across all main sequences. handoff(Gemini): Ntsc effect added; 13 effects total, 35+1 tests expected. Co-Authored-By: Claude Sonnet 4.6 --- src/tests/gpu/test_demo_effects.cc | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/tests/gpu/test_demo_effects.cc') diff --git a/src/tests/gpu/test_demo_effects.cc b/src/tests/gpu/test_demo_effects.cc index 3aa6230..b9d1463 100644 --- a/src/tests/gpu/test_demo_effects.cc +++ b/src/tests/gpu/test_demo_effects.cc @@ -73,6 +73,9 @@ static void test_effects() { {"Scratch", std::make_shared( fixture.ctx(), std::vector{"source"}, std::vector{"sink"}, 0.0f, 1000.0f)}, + {"Ntsc", std::make_shared( + fixture.ctx(), std::vector{"source"}, + std::vector{"sink"}, 0.0f, 1000.0f)}, }; int passed = 0; -- cgit v1.2.3