From 850388bcaabf057beed8f126002b7b663183b2d8 Mon Sep 17 00:00:00 2001 From: skal Date: Fri, 20 Feb 2026 12:08:34 +0100 Subject: feat(sequence): port Scene1Effect + fix seq_compiler absolute time bug MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - Add Scene1 effect: raymarching cube+sphere+ground (reflections, shadows) - Fix scene1.wgsl: binding 0→2, CommonUniforms→UniformsSequenceParams - Replace Heptagon+Placeholder stub in heptagon_scene with Scene1 - Fix seq_compiler.py: emit seq.start_time+effect.start/end (absolute times) so dispatch_render active check works correctly for all sequences Bug: effects in sequences starting after t=0 were never active because local times (e.g. 0-8) never satisfied params.time --- src/tests/gpu/test_demo_effects.cc | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/tests/gpu/test_demo_effects.cc') diff --git a/src/tests/gpu/test_demo_effects.cc b/src/tests/gpu/test_demo_effects.cc index f193c76..132e489 100644 --- a/src/tests/gpu/test_demo_effects.cc +++ b/src/tests/gpu/test_demo_effects.cc @@ -64,6 +64,9 @@ static void test_effects() { {"PeakMeter", std::make_shared( fixture.ctx(), std::vector{"source"}, std::vector{"sink"}, 0.0f, 1000.0f)}, + {"Scene1", std::make_shared( + fixture.ctx(), std::vector{"source"}, + std::vector{"sink"}, 0.0f, 1000.0f)}, }; int passed = 0; -- cgit v1.2.3