From 8dd77545b5ec2f45ce46b98dd7d94a3c4a13e290 Mon Sep 17 00:00:00 2001 From: skal Date: Sat, 14 Feb 2026 02:39:49 +0100 Subject: Factor common test patterns into reusable utilities Refactor duplicated test setup/teardown code into shared fixtures: - test_math_helpers.h: Float comparison (test_near, test_near_vec3) - AudioTestFixture: RAII wrapper for AudioEngine lifecycle - EffectTestFixture: Combined WebGPU + AudioEngine + MainSequence Migrated 9 test files (3 math, 6 audio) to use fixtures. Net reduction: 54 LOC (178 insertions, 232 deletions). All 34 tests passing. Co-Authored-By: Claude Sonnet 4.5 --- src/tests/common/audio_test_fixture.h | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 src/tests/common/audio_test_fixture.h (limited to 'src/tests/common/audio_test_fixture.h') diff --git a/src/tests/common/audio_test_fixture.h b/src/tests/common/audio_test_fixture.h new file mode 100644 index 0000000..328e167 --- /dev/null +++ b/src/tests/common/audio_test_fixture.h @@ -0,0 +1,26 @@ +// audio_test_fixture.h - RAII wrapper for AudioEngine lifecycle +// Simplifies audio test setup and teardown + +#pragma once +#include "audio/audio_engine.h" +#include "audio/gen.h" +#include "audio/tracker.h" +#include "generated/assets.h" + +// RAII wrapper for AudioEngine lifecycle +class AudioTestFixture { +public: + AudioTestFixture(); // Calls engine.init() + ~AudioTestFixture(); // Calls engine.shutdown() + + AudioEngine& engine() { return m_engine; } + + // Helper: Load tracker music data + void load_music(const TrackerScore* score, + const NoteParams* samples, + const AssetId* assets, + uint32_t count); + +private: + AudioEngine m_engine; +}; -- cgit v1.2.3