From 8ce27b7e15f0fc65c8ee78950c7501660b936178 Mon Sep 17 00:00:00 2001 From: skal Date: Sat, 14 Feb 2026 15:14:25 +0100 Subject: style: Apply clang-format to codebase --- src/tests/audio/test_variable_tempo.cc | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) (limited to 'src/tests/audio/test_variable_tempo.cc') diff --git a/src/tests/audio/test_variable_tempo.cc b/src/tests/audio/test_variable_tempo.cc index da056c5..9c9a471 100644 --- a/src/tests/audio/test_variable_tempo.cc +++ b/src/tests/audio/test_variable_tempo.cc @@ -2,11 +2,11 @@ // It tests variable tempo system with music_time scaling. // Verifies 2x speed-up and 2x slow-down reset tricks. +#include "../common/audio_test_fixture.h" #include "audio/audio.h" #include "audio/audio_engine.h" #include "audio/backend/mock_audio_backend.h" #include "audio/tracker.h" -#include "../common/audio_test_fixture.h" #include #include #include @@ -14,8 +14,7 @@ #if !defined(STRIP_ALL) // Helper: Setup audio engine for testing -static AudioTestFixture* -setup_audio_test(MockAudioBackend& backend) { +static AudioTestFixture* setup_audio_test(MockAudioBackend& backend) { audio_set_backend(&backend); AudioTestFixture* fixture = new AudioTestFixture(); fixture->load_music(&g_tracker_score, g_tracker_samples, @@ -98,7 +97,8 @@ void test_2x_speedup_reset_trick() { // Phase 1: Accelerate from 1.0x to 2.0x over 5 seconds printf(" Phase 1: Accelerating 1.0x → 2.0x\n"); auto accel_fn = [](float t) { return fminf(1.0f + (t / 5.0f), 2.0f); }; - simulate_tempo_fn(fixture->engine(), music_time, physical_time, 5.0f, dt, accel_fn); + simulate_tempo_fn(fixture->engine(), music_time, physical_time, 5.0f, dt, + accel_fn); const float tempo_scale = accel_fn(physical_time); printf(" After 5s physical: tempo=%.2fx, music_time=%.3f\n", tempo_scale, @@ -132,7 +132,8 @@ void test_2x_slowdown_reset_trick() { // Phase 1: Decelerate from 1.0x to 0.5x over 5 seconds printf(" Phase 1: Decelerating 1.0x → 0.5x\n"); auto decel_fn = [](float t) { return fmaxf(1.0f - (t / 10.0f), 0.5f); }; - simulate_tempo_fn(fixture->engine(), music_time, physical_time, 5.0f, dt, decel_fn); + simulate_tempo_fn(fixture->engine(), music_time, physical_time, 5.0f, dt, + decel_fn); const float tempo_scale = decel_fn(physical_time); printf(" After 5s physical: tempo=%.2fx, music_time=%.3f\n", tempo_scale, -- cgit v1.2.3