From 8cababb75f17c420518cc5e84b66f48a1a1b82d3 Mon Sep 17 00:00:00 2001 From: skal Date: Sun, 15 Feb 2026 12:38:48 +0100 Subject: investigating audio-drive bug --- src/tests/audio/test_silent_backend.cc | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/tests/audio/test_silent_backend.cc') diff --git a/src/tests/audio/test_silent_backend.cc b/src/tests/audio/test_silent_backend.cc index 3dc1cd4..cecf72c 100644 --- a/src/tests/audio/test_silent_backend.cc +++ b/src/tests/audio/test_silent_backend.cc @@ -97,7 +97,7 @@ void test_silent_backend_tracking() { assert(backend.get_voice_trigger_count() == 1); // Render audio (calls on_frames_rendered) - audio_render_ahead(0.0f, 0.1f); // Render ~0.1 seconds + (void)audio_render_ahead(0.0f, 0.1f); // Render ~0.1 seconds assert(backend.get_frames_rendered() > 0); // Reset stats @@ -123,7 +123,7 @@ void test_audio_playback_time() { assert(t0 == 0.0f); // Render some audio - audio_render_ahead(0.5f, 0.1f); // Advance music time to 0.5s + (void)audio_render_ahead(0.5f, 0.1f); // Advance music time to 0.5s // Playback time should advance based on frames rendered // Note: audio_get_playback_time() tracks cumulative frames consumed @@ -131,7 +131,7 @@ void test_audio_playback_time() { assert(t1 >= 0.0f); // Should have advanced // Render more - audio_render_ahead(1.0f, 0.5f); + (void)audio_render_ahead(1.0f, 0.5f); float t2 = audio_get_playback_time(); assert(t2 >= t1); // Should continue advancing @@ -152,7 +152,7 @@ void test_audio_buffer_partial_writes() { // Note: With SilentBackend, frames_rendered won't increase because // there's no audio callback consuming from the ring buffer for (int i = 0; i < 10; ++i) { - audio_render_ahead((float)i * 0.1f, 0.1f); + (void)audio_render_ahead((float)i * 0.1f, 0.1f); } // Buffer should have handled multiple writes correctly (no crash) -- cgit v1.2.3