From 65054e545d4748a04cd29dd1589740809a68c792 Mon Sep 17 00:00:00 2001 From: skal Date: Fri, 6 Mar 2026 00:31:52 +0100 Subject: test: remove obsolete test_sequence.cc --- src/tests/assets/test_sequence.cc | 187 -------------------------------------- 1 file changed, 187 deletions(-) delete mode 100644 src/tests/assets/test_sequence.cc (limited to 'src/tests/assets/test_sequence.cc') diff --git a/src/tests/assets/test_sequence.cc b/src/tests/assets/test_sequence.cc deleted file mode 100644 index 8de9eca..0000000 --- a/src/tests/assets/test_sequence.cc +++ /dev/null @@ -1,187 +0,0 @@ -// This file is part of the 64k demo project. -// It tests the Sequence and Effect management system. -// TODO: Port to v2 (currently disabled - uses v1 Effect/MainSequence) - -#include - -#if 0 // Disabled until v2 port -#include "gpu/demo_effects.h" -#include "gpu/gpu.h" -#include -#include -#include - -// --- Dummy WebGPU Objects --- -static WGPUDevice dummy_device = (WGPUDevice)1; -static WGPUQueue dummy_queue = (WGPUQueue)1; -static WGPUTextureFormat dummy_format = (WGPUTextureFormat)1; -static const GpuContext dummy_ctx = {dummy_device, dummy_queue, dummy_format}; -static WGPUSurface dummy_surface = (WGPUSurface)1; -static WGPUCommandEncoder dummy_encoder = (WGPUCommandEncoder)1; -static WGPURenderPassEncoder dummy_render_pass_encoder = - (WGPURenderPassEncoder)1; - -// --- Dummy Effect for Tracking --- -class DummyEffect : public Effect { - public: - int init_calls = 0; - int start_calls = 0; - int render_calls = 0; - int end_calls = 0; - bool is_pp = false; - - DummyEffect(const GpuContext& ctx, bool post_process = false) - : Effect(ctx), is_pp(post_process) { - } - - void init(MainSequence* demo) override { - ++init_calls; - (void)demo; - } - void start() override { - ++start_calls; - } - void render(WGPURenderPassEncoder pass, - const UniformsSequenceParams& uniforms) override { - ++render_calls; - (void)pass; - (void)uniforms; - } - void compute(WGPUCommandEncoder encoder, - const UniformsSequenceParams& uniforms) override { - (void)encoder; - (void)uniforms; - } - void end() override { - ++end_calls; - } - bool is_post_process() const override { - return is_pp; - } -}; - -// --- Dummy PostProcessEffect for Tracking (unused in simplified tests) --- -class DummyPostProcessEffect : public PostProcessEffect { - public: - int init_calls = 0; - int render_calls = 0; - int update_bind_group_calls = 0; - - DummyPostProcessEffect(const GpuContext& ctx) : PostProcessEffect(ctx) { - } - - void init(MainSequence* demo) override { - ++init_calls; - (void)demo; - } - void render(WGPURenderPassEncoder pass, - const UniformsSequenceParams& uniforms) override { - ++render_calls; - (void)pass; - (void)uniforms; - } - void update_bind_group(WGPUTextureView input_view) override { - ++update_bind_group_calls; - (void)input_view; - } -}; - -// --- Test Cases --- - -void test_effect_lifecycle() { - printf(" test_effect_lifecycle...\n"); - MainSequence main_seq; - main_seq.init_test(dummy_ctx); - - auto effect1 = std::make_shared(dummy_ctx); - auto seq1 = std::make_shared(); - seq1->add_effect(effect1, 1.0f, 3.0f); - main_seq.add_sequence(seq1, 0.0f, 0); - - // Before effect starts - main_seq.render_frame(0.5f, 0, 0, 0, 1.0f, - dummy_surface); // This will still call real render, but - // test counts only init - assert(effect1->init_calls == 1); - assert(effect1->start_calls == 0); - assert(effect1->render_calls == 0); - assert(effect1->end_calls == 0); - - // Effect starts - main_seq.render_frame(1.0f, 0, 0, 0, 1.0f, dummy_surface); - assert(effect1->start_calls == 1); - // assert(effect1->render_calls == 1); // No longer checking render calls - // directly from here - assert(effect1->end_calls == 0); - - // During effect - main_seq.render_frame(2.0f, 0, 0, 0, 1.0f, dummy_surface); - assert(effect1->start_calls == 1); - // assert(effect1->render_calls == 2); - assert(effect1->end_calls == 0); - - // Effect ends - main_seq.render_frame(3.0f, 0, 0, 0, 1.0f, dummy_surface); - assert(effect1->start_calls == 1); - // assert(effect1->render_calls == 2); // Render not called on end frame - assert(effect1->end_calls == 1); - - // After effect ends - main_seq.render_frame(3.5f, 0, 0, 0, 1.0f, dummy_surface); - assert(effect1->start_calls == 1); - // assert(effect1->render_calls == 2); - assert(effect1->end_calls == 1); -} - -void test_simulate_until() { -#if !defined(STRIP_ALL) - printf(" test_simulate_until...\n"); - MainSequence main_seq; - main_seq.init_test(dummy_ctx); - - auto effect1 = std::make_shared(dummy_ctx); - auto seq1 = std::make_shared(); - seq1->add_effect(effect1, 1.0f, 3.0f); - main_seq.add_sequence(seq1, 0.0f, 0); - - main_seq.simulate_until(2.5f, 1.0f / 60.0f); - - assert(effect1->init_calls == 1); - assert(effect1->start_calls == 1); - assert(effect1->render_calls == - 0); // Render should not be called in simulate_until - assert(effect1->end_calls == 0); - - main_seq.simulate_until(3.5f, 1.0f / 60.0f); - assert(effect1->init_calls == 1); - assert(effect1->start_calls == 1); - assert(effect1->render_calls == 0); - assert(effect1->end_calls == 1); // Should end -#else - printf(" test_simulate_until (skipped in STRIP_ALL build)...\\n"); -#endif /* !defined(STRIP_ALL) */ -} - -int main() { - printf("Running Sequence/Effect System tests...\n"); - - // TODO: Re-enable and fix test_effect_lifecycle once GPU resource mocking is - // robust. - - // test_effect_lifecycle(); - - // TODO: Re-enable and fix test_simulate_until once GPU resource mocking is - // robust. - - // test_simulate_until(); - - printf("Sequence/Effect System tests PASSED\n"); - - return 0; -} -#else // v2 port TODO -int main() { - printf("test_sequence: SKIPPED (needs v2 port)\n"); - return 0; -} -#endif \ No newline at end of file -- cgit v1.2.3