From f449fe7f78e059d455dfefcf4b09d763363f6344 Mon Sep 17 00:00:00 2001 From: skal Date: Mon, 9 Feb 2026 19:34:46 +0100 Subject: feat: Add headless mode for testing without GPU Implements DEMO_HEADLESS build option for fast iteration cycles: - Functional GPU/platform stubs (not pure no-ops like STRIP_EXTERNAL_LIBS) - Audio and timeline systems work normally - No rendering overhead - Useful for CI, audio development, timeline validation Files added: - doc/HEADLESS_MODE.md - Documentation - src/gpu/headless_gpu.cc - Validated GPU stubs - src/platform/headless_platform.cc - Time simulation (60Hz) - scripts/test_headless.sh - End-to-end test script Usage: cmake -B build_headless -DDEMO_HEADLESS=ON cmake --build build_headless -j4 ./build_headless/demo64k --headless --duration 30 Progress printed every 5s. Compatible with --dump_wav mode. handoff(Claude): Task #76 follow-up - headless mode complete --- src/platform/headless_platform.cc | 60 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 60 insertions(+) create mode 100644 src/platform/headless_platform.cc (limited to 'src/platform') diff --git a/src/platform/headless_platform.cc b/src/platform/headless_platform.cc new file mode 100644 index 0000000..4ec8c5d --- /dev/null +++ b/src/platform/headless_platform.cc @@ -0,0 +1,60 @@ +// Headless platform - time simulation without window +// Workspace: demo (shared across all workspaces) + +#if defined(DEMO_HEADLESS) + +#include "platform.h" +#include "stub_types.h" +#include + +static double g_virtual_time = 0.0; +static bool g_should_close = false; +static const double FRAME_TIME = 1.0 / 60.0; + +PlatformState platform_init(bool fullscreen, int width, int height) { + (void)fullscreen; + g_virtual_time = 0.0; + g_should_close = false; + printf("[headless] Platform initialized (simulated %dx%d)\n", width, height); + + PlatformState state = {}; + state.width = width; + state.height = height; + state.aspect_ratio = (float)width / (float)height; + state.window = nullptr; + state.time = 0.0; + state.is_fullscreen = false; + return state; +} + +void platform_shutdown(PlatformState* state) { + (void)state; + printf("[headless] Platform shutdown\n"); +} + +void platform_poll(PlatformState* state) { + (void)state; + g_virtual_time += FRAME_TIME; +} + +bool platform_should_close(PlatformState* state) { + (void)state; + return g_should_close; +} + +void platform_toggle_fullscreen(PlatformState* state) { + (void)state; +} + +WGPUSurface platform_create_wgpu_surface(WGPUInstance instance, + PlatformState* state) { + (void)instance; + (void)state; + return nullptr; +} + +double platform_get_time() { + return g_virtual_time; +} + +#endif // DEMO_HEADLESS -- cgit v1.2.3