From d1d87447ae44d85b15e748c5b1cc8ccd310f8740 Mon Sep 17 00:00:00 2001 From: skal Date: Mon, 2 Feb 2026 13:12:01 +0100 Subject: feat(3d): Add scaffolding for visual debugging (Task #18a) - Added 'src/3d/visual_debug.h/cc' to implement wireframe rendering. - Integrated VisualDebug into Renderer3D with a static global toggle. - Added '--debug' command-line option to 'demo64k' and 'test_3d_render' to enable wireframes. - Updated 'src/gpu/effects/hybrid_3d_effect.h' to expose the debug setter (reverted later as static method used). - Ensured full cross-platform compatibility (native and Windows) for the new debug module. - All code guarded by STRIP_ALL for final release. --- src/main.cc | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/main.cc') diff --git a/src/main.cc b/src/main.cc index 2ece549..406b900 100644 --- a/src/main.cc +++ b/src/main.cc @@ -7,6 +7,7 @@ #include "audio/synth.h" #include "generated/assets.h" // Include generated asset header #include "gpu/gpu.h" +#include "3d/renderer.h" #include "platform.h" #include "util/math.h" #include @@ -149,6 +150,8 @@ int main(int argc, char** argv) { width_ptr = &custom_width; height_ptr = &custom_height; } + } else if (strcmp(argv[i], "--debug") == 0) { + Renderer3D::SetDebugEnabled(true); } } #else -- cgit v1.2.3