From 25e693cc46324b4ec588530de542bba8af6f47c6 Mon Sep 17 00:00:00 2001 From: skal Date: Sat, 31 Jan 2026 21:11:11 +0100 Subject: style: add vertical compression rules to clang-format - Enabled AllowShortFunctionsOnASingleLine: All - Enabled AllowShortBlocksOnASingleLine: Always - Enabled AllowShortIfStatementsOnASingleLine: Always - Enabled AllowShortLoopsOnASingleLine: true - Set MaxEmptyLinesToKeep: 1 - Applied formatting to all source files. --- src/main.cc | 19 ++++++------------- 1 file changed, 6 insertions(+), 13 deletions(-) (limited to 'src/main.cc') diff --git a/src/main.cc b/src/main.cc index c0f6770..f63c803 100644 --- a/src/main.cc +++ b/src/main.cc @@ -2,10 +2,10 @@ // It serves as the application entry point. // Orchestrates platform initialization, main loop, and subsystem coordination. -#include "generated/assets.h" // Include generated asset header #include "audio/audio.h" #include "audio/gen.h" #include "audio/synth.h" +#include "generated/assets.h" // Include generated asset header #include "gpu/gpu.h" #include "platform.h" #include "util/math.h" @@ -29,8 +29,7 @@ struct SpecHeader { int register_spec_asset(AssetId id) { size_t size; const uint8_t *data = GetAsset(id, &size); - if (!data || size < sizeof(SpecHeader)) - return -1; + if (!data || size < sizeof(SpecHeader)) return -1; const SpecHeader *header = (const SpecHeader *)data; const float *spectral_data = (const float *)(data + sizeof(SpecHeader)); @@ -62,13 +61,11 @@ int generate_melody() { srand(12345); // Fixed seed for reproducibility for (int i = 0; i < 128; ++i) { - if (i % 4 == 0) - continue; // Rest on beat 1 of every bar + if (i % 4 == 0) continue; // Rest on beat 1 of every bar NoteParams params = {}; params.base_freq = notes[rand() % num_notes]; - if (rand() % 4 == 0) - params.base_freq *= 2.0f; // Occasional octave up + if (rand() % 4 == 0) params.base_freq *= 2.0f; // Occasional octave up params.duration_sec = (rand() % 2 == 0) ? 0.2f : 0.4f; params.amplitude = 0.4f; @@ -121,9 +118,7 @@ float *generate_tone(float *buffer, float freq) { float amplitude = 1000. * powf(1.0f - (float)frame / SPEC_FRAMES, 2.0f); int bin = (int)(freq / (32000.0f / 2.0f) * DCT_SIZE); - if (bin > 0 && bin < DCT_SIZE) { - spec_frame[bin] = amplitude; - } + if (bin > 0 && bin < DCT_SIZE) { spec_frame[bin] = amplitude; } } return buffer; } @@ -188,9 +183,7 @@ int main(int argc, char **argv) { } // Hihat on every offbeat - if (step % 2 == 1) { - synth_trigger_voice(hihat_id, 0.5f, 0.3f); - } + if (step % 2 == 1) { synth_trigger_voice(hihat_id, 0.5f, 0.3f); } // Bass pattern if (step % 4 == 0) { -- cgit v1.2.3