From 18a3ccb2a1335d3747657e0b764af31fd723856e Mon Sep 17 00:00:00 2001 From: skal Date: Mon, 16 Feb 2026 17:12:11 +0100 Subject: feat: Add PeakMeterEffect v2 for test_demo audio visualization Ports PeakMeterEffect to v2 Effect system with proper DAG routing. Red horizontal bar overlay displays audio_intensity for visual debugging of audio-visual synchronization. Changes: - New: src/effects/peak_meter_effect.{h,cc} - v2 implementation - Timeline: FlashEffect -> flash_out -> PeakMeterEffect -> sink - Build: Added to COMMON_GPU_EFFECTS and demo_effects.h - Test: Added to test_demo_effects.cc (9/9 effects pass) - Cleanup: Removed old disabled PeakMeterEffect code from test_demo.cc Co-Authored-By: Claude Sonnet 4.5 --- src/gpu/demo_effects.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/gpu') diff --git a/src/gpu/demo_effects.h b/src/gpu/demo_effects.h index 0151b80..999deb1 100644 --- a/src/gpu/demo_effects.h +++ b/src/gpu/demo_effects.h @@ -22,6 +22,7 @@ #include "effects/hybrid3_d_effect.h" #include "effects/particles_effect.h" #include "effects/passthrough_effect.h" +#include "effects/peak_meter_effect.h" #include "effects/placeholder_effect.h" #include "effects/rotating_cube_effect.h" #include "effects/flash_effect.h" -- cgit v1.2.3