From a126caf9e52b8f7c5be8e09b303e741aa9a410cb Mon Sep 17 00:00:00 2001 From: skal Date: Mon, 16 Feb 2026 10:00:30 +0100 Subject: feat(sequence): port particles_effect to v2 - Add ParticlesEffectV2 with compute + render passes - Create particle_compute_v2.wgsl and particle_render_v2.wgsl - Use UniformsSequenceParams for beat-synchronized particles - Update timeline_v2.seq particles sequence (simplified 2-effect chain) - Add shader exports to shaders.{h,cc} - All 36 tests passing handoff(Claude): Particles v2 complete, rotating_cube next --- src/gpu/shaders.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/gpu/shaders.h') diff --git a/src/gpu/shaders.h b/src/gpu/shaders.h index d1658fa..b7ee226 100644 --- a/src/gpu/shaders.h +++ b/src/gpu/shaders.h @@ -33,3 +33,5 @@ extern const char* gen_mask_compute_wgsl; extern const char* passthrough_v2_shader_wgsl; extern const char* gaussian_blur_v2_shader_wgsl; extern const char* heptagon_v2_shader_wgsl; +extern const char* particle_compute_v2_wgsl; +extern const char* particle_render_v2_wgsl; -- cgit v1.2.3