From 001939ca8e2c582650d3cd77d0cd0eabffc50ed2 Mon Sep 17 00:00:00 2001 From: skal Date: Tue, 17 Feb 2026 08:57:55 +0100 Subject: style: replace C++ casts with C-style casts Converts all static_cast<>, reinterpret_cast<> to C-style casts per CODING_STYLE.md guidelines. - Modified 12 files across gpu, 3d, util, tests, and tools - All builds passing, 34/34 tests passing - No functional changes, pure style cleanup Co-Authored-By: Claude Sonnet 4.5 --- src/gpu/sequence.cc | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/gpu/sequence.cc') diff --git a/src/gpu/sequence.cc b/src/gpu/sequence.cc index d2f99bc..901d560 100644 --- a/src/gpu/sequence.cc +++ b/src/gpu/sequence.cc @@ -185,8 +185,8 @@ void NodeRegistry::create_texture(Node& node) { WGPUTextureDescriptor desc = {}; desc.usage = usage; desc.dimension = WGPUTextureDimension_2D; - desc.size = {static_cast(node.width), - static_cast(node.height), 1}; + desc.size = {(unsigned int)(node.width), + (unsigned int)(node.height), 1}; desc.format = format; desc.mipLevelCount = 1; desc.sampleCount = 1; @@ -219,10 +219,10 @@ Sequence::Sequence(const GpuContext& ctx, int width, int height) void Sequence::preprocess(float seq_time, float beat_time, float beat_phase, float audio_intensity) { - params_.resolution = {static_cast(width_), - static_cast(height_)}; + params_.resolution = {(float)(width_), + (float)(height_)}; params_.aspect_ratio = - static_cast(width_) / static_cast(height_); + (float)(width_) / (float)(height_); params_.time = seq_time; params_.beat_time = beat_time; params_.beat_phase = beat_phase; -- cgit v1.2.3