From 8ce27b7e15f0fc65c8ee78950c7501660b936178 Mon Sep 17 00:00:00 2001 From: skal Date: Sat, 14 Feb 2026 15:14:25 +0100 Subject: style: Apply clang-format to codebase --- src/gpu/post_process_helper.cc | 50 +++++++++++++++++++++++------------------- 1 file changed, 28 insertions(+), 22 deletions(-) (limited to 'src/gpu/post_process_helper.cc') diff --git a/src/gpu/post_process_helper.cc b/src/gpu/post_process_helper.cc index c5bef27..2e8f6ad 100644 --- a/src/gpu/post_process_helper.cc +++ b/src/gpu/post_process_helper.cc @@ -3,31 +3,34 @@ #include "post_process_helper.h" #include "demo_effects.h" -#include "gpu/gpu.h" -#include "gpu/shader_composer.h" #include "gpu/bind_group_builder.h" -#include "gpu/sampler_cache.h" +#include "gpu/gpu.h" #include "gpu/pipeline_builder.h" +#include "gpu/sampler_cache.h" +#include "gpu/shader_composer.h" #include // Helper to create a standard post-processing pipeline WGPURenderPipeline create_post_process_pipeline(WGPUDevice device, WGPUTextureFormat format, const char* shader_code) { - WGPUBindGroupLayout bgl = BindGroupLayoutBuilder() - .sampler(PP_BINDING_SAMPLER, WGPUShaderStage_Fragment) - .texture(PP_BINDING_TEXTURE, WGPUShaderStage_Fragment) - .uniform(PP_BINDING_UNIFORMS, WGPUShaderStage_Vertex | WGPUShaderStage_Fragment) - .uniform(PP_BINDING_EFFECT_PARAMS, WGPUShaderStage_Fragment) - .build(device); + WGPUBindGroupLayout bgl = + BindGroupLayoutBuilder() + .sampler(PP_BINDING_SAMPLER, WGPUShaderStage_Fragment) + .texture(PP_BINDING_TEXTURE, WGPUShaderStage_Fragment) + .uniform(PP_BINDING_UNIFORMS, + WGPUShaderStage_Vertex | WGPUShaderStage_Fragment) + .uniform(PP_BINDING_EFFECT_PARAMS, WGPUShaderStage_Fragment) + .build(device); - const std::string composed_shader = ShaderComposer::Get().Compose({}, shader_code); + const std::string composed_shader = + ShaderComposer::Get().Compose({}, shader_code); WGPURenderPipeline pipeline = RenderPipelineBuilder(device) - .shader(composed_shader.c_str()) - .bind_group_layout(bgl) - .format(format) - .build(); + .shader(composed_shader.c_str()) + .bind_group_layout(bgl) + .format(format) + .build(); wgpuBindGroupLayoutRelease(bgl); return pipeline; @@ -47,14 +50,17 @@ void pp_update_bind_group(WGPUDevice device, WGPURenderPipeline pipeline, wgpuBindGroupRelease(*bind_group); WGPUBindGroupLayout bgl = wgpuRenderPipelineGetBindGroupLayout(pipeline, 0); - WGPUSampler sampler = SamplerCache::Get().get_or_create(device, SamplerCache::linear()); + WGPUSampler sampler = + SamplerCache::Get().get_or_create(device, SamplerCache::linear()); *bind_group = BindGroupBuilder() - .sampler(PP_BINDING_SAMPLER, sampler) - .texture(PP_BINDING_TEXTURE, input_view) - .buffer(PP_BINDING_UNIFORMS, uniforms.buffer, uniforms.size) - .buffer(PP_BINDING_EFFECT_PARAMS, - effect_params.buffer ? effect_params.buffer : g_dummy_buffer.buffer, - effect_params.buffer ? effect_params.size : g_dummy_buffer.size) - .build(device, bgl); + .sampler(PP_BINDING_SAMPLER, sampler) + .texture(PP_BINDING_TEXTURE, input_view) + .buffer(PP_BINDING_UNIFORMS, uniforms.buffer, uniforms.size) + .buffer(PP_BINDING_EFFECT_PARAMS, + effect_params.buffer ? effect_params.buffer + : g_dummy_buffer.buffer, + effect_params.buffer ? effect_params.size + : g_dummy_buffer.size) + .build(device, bgl); } -- cgit v1.2.3