From 514b8d7141d1346c48c9e301d2b89fd5e5f42cc9 Mon Sep 17 00:00:00 2001 From: skal Date: Sat, 28 Feb 2026 08:29:44 +0100 Subject: remove SDFEffect base class and sdf_test, update SDF_EFFECT_GUIDE - Delete unused SDFEffect base class (src/gpu/sdf_effect.h) - Delete sdf_test.wgsl and SHADER_SDF_TEST from assets.txt - Rewrite SDF_EFFECT_GUIDE.md based on Scene1 canonical pattern: correct bindings (2/3), vec4f syntax, UniformsSequenceParams - Fix missing newline at end of gpu.h handoff(Claude): SDF cleanup done, guide updated to match current Effect API --- src/gpu/gpu.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gpu/gpu.h') diff --git a/src/gpu/gpu.h b/src/gpu/gpu.h index d6c0255..7754b29 100644 --- a/src/gpu/gpu.h +++ b/src/gpu/gpu.h @@ -104,4 +104,4 @@ WGPUSampler gpu_create_linear_sampler(WGPUDevice device); WGPUSampler gpu_create_nearest_sampler(WGPUDevice device); // Dummy 1x1 texture for scene effects (don't need texture input) -TextureWithView gpu_create_dummy_scene_texture(WGPUDevice device); \ No newline at end of file +TextureWithView gpu_create_dummy_scene_texture(WGPUDevice device); -- cgit v1.2.3