From 0bb7fa35cc340a65c944e546231632379bcfa30c Mon Sep 17 00:00:00 2001 From: skal Date: Sat, 31 Jan 2026 15:44:30 +0100 Subject: feat: Add --seek command line option for fast-forward debugging This feature allows developers to jump to a specific time in the demo sequence (e.g., './demo64k --seek 10.5'). It simulates the game logic, audio state (rendering silent buffers), and visual physics (compute shaders) from t=0 up to the target time before starting real-time playback. Audio initialization is refactored to separate device init and start. --- src/gpu/gpu.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/gpu/gpu.h') diff --git a/src/gpu/gpu.h b/src/gpu/gpu.h index f9c322c..1d79781 100644 --- a/src/gpu/gpu.h +++ b/src/gpu/gpu.h @@ -33,6 +33,7 @@ struct RenderPass { void gpu_init(GLFWwindow *window); void gpu_draw(float audio_peak, float aspect_ratio, float time, float beat); +void gpu_simulate_until(float time); void gpu_shutdown(); // Helper functions (exposed for internal/future use) -- cgit v1.2.3