From 8c9815a210f457baafec36724d0d26e61bde52e4 Mon Sep 17 00:00:00 2001 From: skal Date: Sat, 7 Feb 2026 17:14:37 +0100 Subject: refactor: Store const GpuContext& in Effect base class - Changed Effect to store ctx_ reference instead of device_/queue_/format_ - Updated all 19 effect implementations to access ctx_.device/queue/format - Simplified Effect constructor: ctx_(ctx) vs device_(ctx.device), queue_(ctx.queue), format_(ctx.format) - All 28 tests pass, all targets build successfully --- src/gpu/effects/particles_effect.cc | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/gpu/effects/particles_effect.cc') diff --git a/src/gpu/effects/particles_effect.cc b/src/gpu/effects/particles_effect.cc index 137150a..d9f8f2a 100644 --- a/src/gpu/effects/particles_effect.cc +++ b/src/gpu/effects/particles_effect.cc @@ -9,22 +9,22 @@ ParticlesEffect::ParticlesEffect(const GpuContext& ctx) : Effect(ctx) { uniforms_ = - gpu_create_buffer(device_, sizeof(float) * 4, + gpu_create_buffer(ctx_.device, sizeof(float) * 4, WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst); std::vector init_p(NUM_PARTICLES); particles_buffer_ = gpu_create_buffer( - device_, sizeof(Particle) * NUM_PARTICLES, + ctx_.device, sizeof(Particle) * NUM_PARTICLES, WGPUBufferUsage_Storage | WGPUBufferUsage_Vertex, init_p.data()); ResourceBinding cb[] = {{particles_buffer_, WGPUBufferBindingType_Storage}, {uniforms_, WGPUBufferBindingType_Uniform}}; compute_pass_ = - gpu_create_compute_pass(device_, particle_compute_wgsl, cb, 2); + gpu_create_compute_pass(ctx_.device, particle_compute_wgsl, cb, 2); compute_pass_.workgroup_size_x = (NUM_PARTICLES + 63) / 64; ResourceBinding rb[] = { {particles_buffer_, WGPUBufferBindingType_ReadOnlyStorage}, {uniforms_, WGPUBufferBindingType_Uniform}}; render_pass_ = - gpu_create_render_pass(device_, format_, particle_render_wgsl, rb, 2); + gpu_create_render_pass(ctx_.device, ctx_.format, particle_render_wgsl, rb, 2); render_pass_.vertex_count = 6; render_pass_.instance_count = NUM_PARTICLES; } @@ -33,7 +33,7 @@ void ParticlesEffect::compute(WGPUCommandEncoder e, float t, float b, float i, struct { float p, a, t, d; } u = {i, a, t, 0.0f}; - wgpuQueueWriteBuffer(queue_, uniforms_.buffer, 0, &u, sizeof(u)); + wgpuQueueWriteBuffer(ctx_.queue, uniforms_.buffer, 0, &u, sizeof(u)); WGPUComputePassEncoder pass = wgpuCommandEncoderBeginComputePass(e, nullptr); wgpuComputePassEncoderSetPipeline(pass, compute_pass_.pipeline); wgpuComputePassEncoderSetBindGroup(pass, 0, compute_pass_.bind_group, 0, -- cgit v1.2.3