From bd939acdf750181ef0e1a612b445da4c15077c85 Mon Sep 17 00:00:00 2001 From: skal Date: Sat, 7 Feb 2026 17:04:56 +0100 Subject: refactor: Bundle GPU context into GpuContext struct - Created GpuContext struct {device, queue, format} - Updated Effect/PostProcessEffect to take const GpuContext& - Updated all 19 effect implementations - Updated MainSequence.init() and LoadTimeline() signatures - Updated generated timeline files - Updated all test files - Added gpu_get_context() accessor and fixture.ctx() helper Fixes test_mesh.cc compilation error from g_device/g_queue/g_format conflicts. All targets build successfully. --- src/gpu/effects/flash_cube_effect.cc | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) (limited to 'src/gpu/effects/flash_cube_effect.cc') diff --git a/src/gpu/effects/flash_cube_effect.cc b/src/gpu/effects/flash_cube_effect.cc index 75c71e1..4f58562 100644 --- a/src/gpu/effects/flash_cube_effect.cc +++ b/src/gpu/effects/flash_cube_effect.cc @@ -8,10 +8,8 @@ #include #include -FlashCubeEffect::FlashCubeEffect(WGPUDevice device, WGPUQueue queue, - WGPUTextureFormat format) - : Effect(device, queue) { - (void)format; +FlashCubeEffect::FlashCubeEffect(const GpuContext& ctx) + : Effect(ctx) { } void FlashCubeEffect::resize(int width, int height) { @@ -22,9 +20,9 @@ void FlashCubeEffect::resize(int width, int height) { void FlashCubeEffect::init(MainSequence* demo) { (void)demo; - WGPUTextureFormat format = demo->format; + WGPUTextureFormat format = demo->gpu_ctx.format; - renderer_.init(device_, queue_, format); + renderer_.init(device_, queue_, format_); renderer_.resize(width_, height_); // Texture Manager -- cgit v1.2.3