From 5fb1bcc25fef7388a2d68be6c1f062bcf996fd85 Mon Sep 17 00:00:00 2001 From: skal Date: Wed, 11 Feb 2026 11:42:46 +0100 Subject: fix: Resolve auxiliary texture resolution mismatch bug Auxiliary textures were created during init() using default dimensions (1280x720) before resize() was called with actual window size. This caused compute shaders to receive uniforms with correct resolution but render to wrong-sized textures. Changes: - Add MainSequence::resize_auxiliary_texture() to recreate textures - Override resize() in CircleMaskEffect to resize circle_mask texture - Override resize() in CNNEffect to resize captured_frame texture - Bind groups are recreated with new texture views after resize Tests: All 36 tests passing Co-Authored-By: Claude Sonnet 4.5 --- src/gpu/effect.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/gpu/effect.h') diff --git a/src/gpu/effect.h b/src/gpu/effect.h index 7991700..ed90ac7 100644 --- a/src/gpu/effect.h +++ b/src/gpu/effect.h @@ -137,6 +137,7 @@ class MainSequence { // Auxiliary texture registry for inter-effect texture sharing void register_auxiliary_texture(const char* name, int width, int height); + void resize_auxiliary_texture(const char* name, int width, int height); WGPUTextureView get_auxiliary_view(const char* name); #if !defined(STRIP_ALL) -- cgit v1.2.3