From d26866fb6cf7bd22c90000055cd27a65c31766dd Mon Sep 17 00:00:00 2001 From: skal Date: Sat, 28 Feb 2026 08:57:57 +0100 Subject: misc: cleanup comments and formatting in headers - asset_manager_dcl.h: clarify purpose vs asset_manager.h - camera_params.h: broaden description to include 3D rendering - sdf_cpu.h: simplify calc_normal formatting - platform.h: add missing newline at EOF Co-Authored-By: Claude Sonnet 4.6 --- src/gpu/camera_params.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/gpu/camera_params.h') diff --git a/src/gpu/camera_params.h b/src/gpu/camera_params.h index 361f65f..0798c52 100644 --- a/src/gpu/camera_params.h +++ b/src/gpu/camera_params.h @@ -1,11 +1,11 @@ // This file is part of the 64k demo project. -// It defines CameraParams for raymarching effects. +// It defines CameraParams for raymarching and 3D effects. #pragma once #include "util/mini_math.h" -// Camera parameters for SDF raymarching effects +// Camera parameters for SDF raymarching effects and 3D rendering // Binding convention: @group(0) @binding(3) struct CameraParams { mat4 inv_view; // Inverse view matrix (screen→world transform) -- cgit v1.2.3