From 93f9fa15a7bb6a5f29d82fe7037aa0dfa7c88b55 Mon Sep 17 00:00:00 2001 From: skal Date: Sun, 8 Feb 2026 11:44:45 +0100 Subject: chore: Clean up generated files and update project config - Remove src/generated/ directory to avoid committing generated code. - Update .gitignore to exclude src/generated/. - Stage modifications made to audio tracker, main, and test demo files. --- src/generated/assets.h | 54 -------------------------------------------------- 1 file changed, 54 deletions(-) delete mode 100644 src/generated/assets.h (limited to 'src/generated/assets.h') diff --git a/src/generated/assets.h b/src/generated/assets.h deleted file mode 100644 index 9e15d44..0000000 --- a/src/generated/assets.h +++ /dev/null @@ -1,54 +0,0 @@ -// This file is auto-generated by asset_packer.cc. Do not edit. - -#pragma once -#include - -enum class AssetId : uint16_t { - ASSET_KICK_1 = 0, - ASSET_KICK_2 = 1, - ASSET_SNARE_1 = 2, - ASSET_SNARE_2 = 3, - ASSET_SNARE_3 = 4, - ASSET_HIHAT_1 = 5, - ASSET_HIHAT_2 = 6, - ASSET_HIHAT_3 = 7, - ASSET_CRASH_1 = 8, - ASSET_RIDE_1 = 9, - ASSET_SPLASH_1 = 10, - ASSET_BASS_1 = 11, - ASSET_BASS_2 = 12, - ASSET_BASS_3 = 13, - ASSET_NOISE_TEX = 14, - ASSET_SHADER_RENDERER_3D = 15, - ASSET_SHADER_COMMON_UNIFORMS = 16, - ASSET_SHADER_SDF_PRIMITIVES = 17, - ASSET_SHADER_LIGHTING = 18, - ASSET_SHADER_RAY_BOX = 19, - ASSET_SHADER_MAIN = 20, - ASSET_SHADER_PARTICLE_COMPUTE = 21, - ASSET_SHADER_PARTICLE_RENDER = 22, - ASSET_SHADER_PASSTHROUGH = 23, - ASSET_SHADER_ELLIPSE = 24, - ASSET_SHADER_PARTICLE_SPRAY_COMPUTE = 25, - ASSET_SHADER_GAUSSIAN_BLUR = 26, - ASSET_SHADER_SOLARIZE = 27, - ASSET_SHADER_DISTORT = 28, - ASSET_SHADER_CHROMA_ABERRATION = 29, - ASSET_SHADER_VISUAL_DEBUG = 30, - ASSET_SHADER_SKYBOX = 31, - ASSET_SHADER_MATH_SDF_SHAPES = 32, - ASSET_SHADER_MATH_SDF_UTILS = 33, - ASSET_SHADER_RENDER_SHADOWS = 34, - ASSET_SHADER_RENDER_SCENE_QUERY_BVH = 35, - ASSET_SHADER_RENDER_SCENE_QUERY_LINEAR = 36, - ASSET_SHADER_RENDER_LIGHTING_UTILS = 37, - ASSET_SHADER_MESH = 38, - ASSET_MESH_CUBE = 39, - ASSET_DODECAHEDRON = 40, - ASSET_LAST_ID = 41, -}; -#include "util/asset_manager.h" - -// Accessors to avoid static initialization order issues -const struct AssetRecord* GetAssetRecordTable(); -size_t GetAssetCount(); -- cgit v1.2.3