From 32a6d4f516b2ff45e25ddc7870e5400c2973fb9a Mon Sep 17 00:00:00 2001 From: skal Date: Fri, 6 Feb 2026 02:16:32 +0100 Subject: chore: Update documentation, generated assets, and cleanup Removed obsolete scene_query.wgsl (replaced by variants). Updated TODO.md. Committed generated asset files reflecting new shader snippets. --- src/generated/assets.h | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/generated/assets.h') diff --git a/src/generated/assets.h b/src/generated/assets.h index cda571b..7a4f449 100644 --- a/src/generated/assets.h +++ b/src/generated/assets.h @@ -41,9 +41,10 @@ enum class AssetId : uint16_t { ASSET_SHADER_MATH_SDF_SHAPES = 34, ASSET_SHADER_MATH_SDF_UTILS = 35, ASSET_SHADER_RENDER_SHADOWS = 36, - ASSET_SHADER_RENDER_SCENE_QUERY = 37, - ASSET_SHADER_RENDER_LIGHTING_UTILS = 38, - ASSET_LAST_ID = 39, + ASSET_SHADER_RENDER_SCENE_QUERY_BVH = 37, + ASSET_SHADER_RENDER_SCENE_QUERY_LINEAR = 38, + ASSET_SHADER_RENDER_LIGHTING_UTILS = 39, + ASSET_LAST_ID = 40, }; #include "util/asset_manager.h" -- cgit v1.2.3