From f9ac4caf2f36c283c2d90bcb985e3298c417d564 Mon Sep 17 00:00:00 2001 From: skal Date: Sat, 28 Feb 2026 09:48:08 +0100 Subject: fix(tools/shadertoy): fix Next Steps instructions and update EFFECT_WORKFLOW.md - Fix assets.txt path: shaders/xxx.wgsl (not ../../src/shaders/) - Fix shader output path to workspaces/main/shaders/ - Step 5: reference cmake/DemoSourceLists.cmake COMMON_GPU_EFFECTS (not CMakeLists.txt GPU_SOURCES) - Add step for test_demo_effects.cc Co-Authored-By: Claude Sonnet 4.6 --- src/effects/shaders.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/effects/shaders.h') diff --git a/src/effects/shaders.h b/src/effects/shaders.h index ee6c65e..5fc442a 100644 --- a/src/effects/shaders.h +++ b/src/effects/shaders.h @@ -15,6 +15,7 @@ extern const char* particle_render_wgsl; extern const char* rotating_cube_wgsl; extern const char* flash_shader_wgsl; extern const char* scene1_shader_wgsl; +extern const char* scene2_shader_wgsl; // Compute shaders extern const char* gen_noise_compute_wgsl; -- cgit v1.2.3