From 34afbd6ca21d2b960573d787e6eae46fa86b200e Mon Sep 17 00:00:00 2001 From: skal Date: Thu, 5 Mar 2026 22:55:56 +0100 Subject: style: run clang-format to adhere to coding style --- src/effects/scene2_effect.cc | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/effects/scene2_effect.cc') diff --git a/src/effects/scene2_effect.cc b/src/effects/scene2_effect.cc index b1b9975..8c05574 100644 --- a/src/effects/scene2_effect.cc +++ b/src/effects/scene2_effect.cc @@ -9,9 +9,9 @@ #include "util/fatal_error.h" Scene2Effect::Scene2Effect(const GpuContext& ctx, - const std::vector& inputs, - const std::vector& outputs, - float start_time, float end_time) + const std::vector& inputs, + const std::vector& outputs, + float start_time, float end_time) : Effect(ctx, inputs, outputs, start_time, end_time) { HEADLESS_RETURN_IF_NULL(ctx_.device); create_nearest_sampler(); @@ -21,8 +21,8 @@ Scene2Effect::Scene2Effect(const GpuContext& ctx, } void Scene2Effect::render(WGPUCommandEncoder encoder, - const UniformsSequenceParams& params, - NodeRegistry& nodes) { + const UniformsSequenceParams& params, + NodeRegistry& nodes) { WGPUTextureView output_view = nodes.get_view(output_nodes_[0]); // uniforms_buffer_ auto-updated by base class dispatch_render() -- cgit v1.2.3