From 7041babc9e5333d01191f3eb80fd711bd26cd4f7 Mon Sep 17 00:00:00 2001 From: skal Date: Tue, 17 Feb 2026 08:46:01 +0100 Subject: feat: add time-based effect activation with auto-passthrough Effects now accept start/end time parameters and automatically passthrough when inactive. Implements buffer chain integrity via compile-time validation. - Effect base class: dispatch_render() checks time bounds, auto-passthroughs 1:1 input/output effects outside [start, end] interval - seq_compiler.py: validates producer/consumer lifespan constraints for multi-output effects, adds --validate flag, always validates before codegen - Updated all 9 effect classes and test fixtures to pass start/end times - check_all.sh: includes timeline validation step - Tests: 34/34 passing, demo runs successfully Co-Authored-By: Claude Sonnet 4.5 --- src/effects/peak_meter_effect.cc | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/effects/peak_meter_effect.cc') diff --git a/src/effects/peak_meter_effect.cc b/src/effects/peak_meter_effect.cc index a2cf6fc..63be2c0 100644 --- a/src/effects/peak_meter_effect.cc +++ b/src/effects/peak_meter_effect.cc @@ -7,8 +7,9 @@ PeakMeter::PeakMeter(const GpuContext& ctx, const std::vector& inputs, - const std::vector& outputs) - : Effect(ctx, inputs, outputs), pipeline_(nullptr), bind_group_(nullptr) { + const std::vector& outputs, float start_time, + float end_time) + : Effect(ctx, inputs, outputs, start_time, end_time), pipeline_(nullptr), bind_group_(nullptr) { HEADLESS_RETURN_IF_NULL(ctx_.device); uniforms_buffer_.init(ctx_.device); -- cgit v1.2.3