From bb4f36f9c32a1484b62e80630825cbcec3976cad Mon Sep 17 00:00:00 2001 From: skal Date: Mon, 16 Feb 2026 21:41:59 +0100 Subject: refactor: complete removal of 'Effect' suffix from C++ class names MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Update effect class definitions in headers and implementations to match timeline.seq naming convention. All tests passing (34/34). Classes renamed: - PassthroughEffect → Passthrough - GaussianBlurEffect → GaussianBlur - PlaceholderEffect → Placeholder - HeptagonEffect → Heptagon - ParticlesEffect → Particles - RotatingCubeEffect → RotatingCube - Hybrid3DEffect → Hybrid3D - FlashEffect → Flash - PeakMeterEffect → PeakMeter Co-Authored-By: Claude Sonnet 4.5 --- src/effects/passthrough_effect.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/effects/passthrough_effect.cc') diff --git a/src/effects/passthrough_effect.cc b/src/effects/passthrough_effect.cc index 56e3711..7c1cf09 100644 --- a/src/effects/passthrough_effect.cc +++ b/src/effects/passthrough_effect.cc @@ -5,7 +5,7 @@ #include "gpu/post_process_helper.h" #include "gpu/shaders.h" -PassthroughEffect::PassthroughEffect(const GpuContext& ctx, +Passthrough::Passthrough(const GpuContext& ctx, const std::vector& inputs, const std::vector& outputs) : Effect(ctx, inputs, outputs), pipeline_(nullptr), bind_group_(nullptr), @@ -31,7 +31,7 @@ PassthroughEffect::PassthroughEffect(const GpuContext& ctx, sampler_ = wgpuDeviceCreateSampler(ctx_.device, &sampler_desc); } -void PassthroughEffect::render(WGPUCommandEncoder encoder, +void Passthrough::render(WGPUCommandEncoder encoder, const UniformsSequenceParams& params, NodeRegistry& nodes) { // Get input/output views -- cgit v1.2.3