From a6a7bf0440dbabdc6c994c0fb21a8ac31c27be07 Mon Sep 17 00:00:00 2001 From: skal Date: Sat, 7 Feb 2026 14:00:23 +0100 Subject: feat(audio): Add SilentBackend, fix peak measurement, reorganize backends MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit ## Critical Fixes **Peak Measurement Timing:** - Fixed 400ms audio-visual desync by measuring peak at playback time - Added get_realtime_peak() to AudioBackend interface - Implemented real-time measurement in MiniaudioBackend audio callback - Updated main.cc and test_demo.cc to use audio_get_realtime_peak() **Peak Decay Rate:** - Fixed slow decay (0.95 → 0.7 per callback) - Old: 5.76 seconds to fade to 10% (constant flashing in test_demo) - New: 1.15 seconds to fade to 10% (proper visual sync) ## New Features **SilentBackend:** - Test-only backend for testing audio.cc without hardware - Controllable peak for testing edge cases - Tracks frames rendered and voice triggers - Added 7 comprehensive tests covering: - Lifecycle (init/start/shutdown) - Peak control and tracking - Playback time and buffer management - Integration with AudioEngine ## Refactoring **Backend Organization:** - Created src/audio/backend/ directory - Moved all backend implementations to subdirectory - Updated include paths and CMakeLists.txt - Cleaner codebase structure **Code Cleanup:** - Removed unused register_spec_asset() function - Added deprecation note to synth_get_output_peak() ## Testing - All 28 tests passing (100%) - New test: test_silent_backend - Improved audio.cc test coverage significantly ## Documentation - Created PEAK_FIX_SUMMARY.md with technical details - Created TASKS_SUMMARY.md with complete task report Co-Authored-By: Claude Sonnet 4.5 --- src/audio/backend/jittered_audio_backend.cc | 118 ++++++++++++++++++++++++++++ 1 file changed, 118 insertions(+) create mode 100644 src/audio/backend/jittered_audio_backend.cc (limited to 'src/audio/backend/jittered_audio_backend.cc') diff --git a/src/audio/backend/jittered_audio_backend.cc b/src/audio/backend/jittered_audio_backend.cc new file mode 100644 index 0000000..0c1c4a6 --- /dev/null +++ b/src/audio/backend/jittered_audio_backend.cc @@ -0,0 +1,118 @@ +// This file is part of the 64k demo project. +// It implements a test backend that simulates jittered audio consumption. + +#if !defined(STRIP_ALL) + +#include "jittered_audio_backend.h" +#include "../audio.h" +#include "../ring_buffer.h" +#include +#include +#include +#include +#include + +JitteredAudioBackend::JitteredAudioBackend() + : running_(false), should_stop_(false), jitter_ms_(5.0f), + base_interval_ms_(10.0f), min_chunk_frames_(256), max_chunk_frames_(1024), + total_frames_consumed_(0), underrun_count_(0) { +} + +JitteredAudioBackend::~JitteredAudioBackend() { + shutdown(); +} + +void JitteredAudioBackend::init() { + // Nothing to initialize +} + +void JitteredAudioBackend::start() { + if (running_.load()) + return; + + should_stop_.store(false); + running_.store(true); + + // Start audio thread + audio_thread_ = std::thread(&JitteredAudioBackend::audio_thread_loop, this); +} + +void JitteredAudioBackend::shutdown() { + if (!running_.load()) + return; + + should_stop_.store(true); + + if (audio_thread_.joinable()) { + audio_thread_.join(); + } + + running_.store(false); +} + +void JitteredAudioBackend::set_jitter_amount(float jitter_ms) { + jitter_ms_ = jitter_ms; +} + +void JitteredAudioBackend::set_base_interval(float interval_ms) { + base_interval_ms_ = interval_ms; +} + +void JitteredAudioBackend::set_chunk_size_range(int min_frames, + int max_frames) { + min_chunk_frames_ = min_frames; + max_chunk_frames_ = max_frames; +} + +void JitteredAudioBackend::audio_thread_loop() { + AudioRingBuffer* ring_buffer = audio_get_ring_buffer(); + if (ring_buffer == nullptr) + return; + + // Random number generator for jitter + std::random_device rd; + std::mt19937 gen(rd()); + std::uniform_real_distribution jitter_dist(-jitter_ms_, jitter_ms_); + std::uniform_int_distribution chunk_dist(min_chunk_frames_, + max_chunk_frames_); + + while (!should_stop_.load()) { + // Calculate jittered wait time + const float jitter = jitter_dist(gen); + const float wait_ms = base_interval_ms_ + jitter; + const int wait_us = (int)(wait_ms * 1000.0f); + + if (wait_us > 0) { + std::this_thread::sleep_for(std::chrono::microseconds(wait_us)); + } + + // Random chunk size + const int chunk_frames = chunk_dist(gen); + const int chunk_samples = chunk_frames * 2; // Stereo + + // Read from ring buffer + float* temp_buffer = new float[chunk_samples]; + const int read_samples = ring_buffer->read(temp_buffer, chunk_samples); + + // Check for underrun + if (read_samples < chunk_samples) { + underrun_count_.fetch_add(1); + } + + // Track consumption + total_frames_consumed_.fetch_add(read_samples / 2); + + // Notify of frames rendered (for tracking) + on_frames_rendered(read_samples / 2); + + delete[] temp_buffer; + } +} + +float JitteredAudioBackend::get_realtime_peak() { + // Jittered backend: No real-time playback, return 0 + // This backend simulates timing jitter but doesn't play audio + return 0.0f; +} + +#endif /* !defined(STRIP_ALL) */ -- cgit v1.2.3