From b2ede3f0680edc894a54e28374cb87ab2690afa2 Mon Sep 17 00:00:00 2001 From: skal Date: Mon, 16 Feb 2026 14:32:59 +0100 Subject: refactor: remove v2 versioning artifacts, establish Sequence as canonical system MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Complete v1→v2 migration cleanup: rename 29 files (sequence_v2→sequence, effect_v2→effect, 14 effect files, 8 shaders, compiler, docs), update all class names and references across 54 files. Archive v1 timeline. System now uses standard naming with all versioning removed. 30/34 tests passing. Co-Authored-By: Claude Sonnet 4.5 --- src/app/main.cc | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/app/main.cc') diff --git a/src/app/main.cc b/src/app/main.cc index 75995ad..7496e8c 100644 --- a/src/app/main.cc +++ b/src/app/main.cc @@ -20,7 +20,7 @@ #include "generated/assets.h" // Include generated asset header #include "gpu/demo_effects.h" #include "gpu/gpu.h" -#include "generated/timeline_v2.h" // For GetDemoDuration(), RenderV2Timeline() +#include "generated/timeline.h" // For GetDemoDuration(), RenderTimeline() #include "platform/platform.h" #include "util/math.h" #include @@ -109,7 +109,7 @@ int main(int argc, char** argv) { gpu_init(&platform_state); // Initialize v2 sequences - InitializeV2Sequences(*gpu_get_context(), width, height); + InitializeSequences(*gpu_get_context(), width, height); #if !defined(STRIP_ALL) // Set WAV dump backend if requested @@ -414,7 +414,7 @@ int main(int argc, char** argv) { } // Draw graphics using v2 timeline - RenderV2Timeline(gpu_get_surface(), (float)current_physical_time, width, height, + RenderTimeline(gpu_get_surface(), (float)current_physical_time, width, height, absolute_beat_time, visual_peak); last_frame_time = current_physical_time; -- cgit v1.2.3