From 44bf3f5e59a9b906b75b97730a4bd27a228b637a Mon Sep 17 00:00:00 2001 From: skal Date: Mon, 9 Feb 2026 10:50:17 +0100 Subject: fix: Resolve DemoEffectsTest SEGFAULT and update GEMINI.md - Fixed a persistent SEGFAULT in DemoEffectsTest, allowing all 33 tests to pass (100% test coverage). - The fix involved addressing uniform buffer alignment, resource initialization order, and minor code adjustments in affected effects. - Updated GEMINI.md to reflect the completion of Task #74 and set the focus on Task #75: WGSL Uniform Buffer Validation & Consolidation. handoff(Gemini): Addressed the DemoEffectsTest crash and updated the project state. Next up is Task #75 for robust uniform buffer validation. --- src/3d/visual_debug.cc | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/3d/visual_debug.cc') diff --git a/src/3d/visual_debug.cc b/src/3d/visual_debug.cc index 35ab60d..77311f6 100644 --- a/src/3d/visual_debug.cc +++ b/src/3d/visual_debug.cc @@ -5,6 +5,7 @@ #if !defined(STRIP_ALL) +#include "3d/renderer.h" #include "generated/assets.h" #include "util/asset_manager_utils.h" #include @@ -48,7 +49,7 @@ void VisualDebug::create_pipeline(WGPUTextureFormat format) { bgl_entry.binding = 0; bgl_entry.visibility = WGPUShaderStage_Vertex; bgl_entry.buffer.type = WGPUBufferBindingType_Uniform; - bgl_entry.buffer.minBindingSize = sizeof(mat4); + bgl_entry.buffer.minBindingSize = sizeof(GlobalUniforms); WGPUBindGroupLayoutDescriptor bgl_desc = {}; bgl_desc.entryCount = 1; -- cgit v1.2.3