From 34afbd6ca21d2b960573d787e6eae46fa86b200e Mon Sep 17 00:00:00 2001 From: skal Date: Thu, 5 Mar 2026 22:55:56 +0100 Subject: style: run clang-format to adhere to coding style --- src/3d/sdf_cpu.h | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'src/3d/sdf_cpu.h') diff --git a/src/3d/sdf_cpu.h b/src/3d/sdf_cpu.h index e7f9f47..16776fb 100644 --- a/src/3d/sdf_cpu.h +++ b/src/3d/sdf_cpu.h @@ -44,9 +44,12 @@ inline float sdPlane(vec3 p, vec3 n, float h) { */ template inline vec3 calc_normal(vec3 p, F sdf_func, float e = 0.001f) { - return vec3(sdf_func(vec3(p.x + e, p.y, p.z)) - sdf_func(vec3(p.x - e, p.y, p.z)), - sdf_func(vec3(p.x, p.y + e, p.z)) - sdf_func(vec3(p.x, p.y - e, p.z)), - sdf_func(vec3(p.x, p.y, p.z + e)) - sdf_func(vec3(p.x, p.y, p.z - e))) + return vec3(sdf_func(vec3(p.x + e, p.y, p.z)) - + sdf_func(vec3(p.x - e, p.y, p.z)), + sdf_func(vec3(p.x, p.y + e, p.z)) - + sdf_func(vec3(p.x, p.y - e, p.z)), + sdf_func(vec3(p.x, p.y, p.z + e)) - + sdf_func(vec3(p.x, p.y, p.z - e))) .normalize(); } -- cgit v1.2.3