From 1bc1cf8cd2c66bbae615a5ddba883b7cd55bd67f Mon Sep 17 00:00:00 2001 From: skal Date: Sun, 8 Feb 2026 07:00:28 +0100 Subject: feat(3d): Implement Blender export and binary scene loading pipeline --- src/3d/scene_loader.h | 14 ++++++++++++++ 1 file changed, 14 insertions(+) create mode 100644 src/3d/scene_loader.h (limited to 'src/3d/scene_loader.h') diff --git a/src/3d/scene_loader.h b/src/3d/scene_loader.h new file mode 100644 index 0000000..15f08c7 --- /dev/null +++ b/src/3d/scene_loader.h @@ -0,0 +1,14 @@ +#pragma once + +#include "3d/scene.h" +#include +#include + +// SceneLoader handles parsing of binary scene files (.bin) exported from Blender. +// It populates a Scene object with objects, lights, and cameras. +class SceneLoader { + public: + // Loads a scene from a binary buffer. + // Returns true on success, false on failure (e.g., invalid magic, version mismatch). + static bool LoadScene(Scene& scene, const uint8_t* data, size_t size); +}; -- cgit v1.2.3