From 9ee410594a52cbc699b13de2bde4860d70c959a3 Mon Sep 17 00:00:00 2001 From: skal Date: Sat, 28 Feb 2026 09:08:57 +0100 Subject: refactor: move common/shaders/ to src/shaders/ Relocates shared WGSL shaders under src/ where all source code lives, eliminating the top-level common/ directory. - Update asset references in workspaces/main/assets.txt and workspaces/test/assets.txt - Update docs: PROJECT_CONTEXT.md, ARCHITECTURE.md, WORKSPACE_SYSTEM.md, SHADER_REUSE_INVESTIGATION.md Co-Authored-By: Claude Sonnet 4.6 --- doc/SHADER_REUSE_INVESTIGATION.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'doc/SHADER_REUSE_INVESTIGATION.md') diff --git a/doc/SHADER_REUSE_INVESTIGATION.md b/doc/SHADER_REUSE_INVESTIGATION.md index 0eb36f9..e840126 100644 --- a/doc/SHADER_REUSE_INVESTIGATION.md +++ b/doc/SHADER_REUSE_INVESTIGATION.md @@ -7,9 +7,9 @@ **Status:** IMPLEMENTED **Results:** -- Created `common/shaders/` with 20 shared shader files +- Created `src/shaders/` with 20 shared shader files (moved from `common/shaders/` 2026-02-28) - Eliminated 36 duplicate files across workspaces -- Asset references use `../../common/shaders/...` +- Asset references use `../../src/shaders/...` - Enhanced asset_packer with filesystem path normalization - Build passes, all tests pass -- cgit v1.2.3