From e279537708fb511abf1d8f65325c145916a10918 Mon Sep 17 00:00:00 2001 From: skal Date: Sun, 8 Feb 2026 07:21:29 +0100 Subject: feat(3d): Implement Mesh Wireframe rendering for Visual Debug --- doc/COMPLETED.md | 1 + 1 file changed, 1 insertion(+) (limited to 'doc/COMPLETED.md') diff --git a/doc/COMPLETED.md b/doc/COMPLETED.md index 2b7848f..cd448bf 100644 --- a/doc/COMPLETED.md +++ b/doc/COMPLETED.md @@ -269,3 +269,4 @@ This file tracks recently completed tasks, organized by completion date. - **Unified 3D Shadows**: Implemented robust SDF shadows across all objects using `inv_model` transforms. - **test_mesh tool**: Implemented a standalone `test_mesh` tool for visualizing OBJ files with debug normal display. - **Task #39: Visual Debugging System**: Implemented a comprehensive set of wireframe primitives (Sphere, Cone, Cross, Line, Trajectory) in `VisualDebug`. Updated `test_3d_render` to demonstrate usage. +- **Task #68: Mesh Wireframe Rendering**: Added `add_mesh_wireframe` to `VisualDebug` to visualize triangle edges for mesh objects. Integrated into `Renderer3D` debug path and `test_mesh` tool. -- cgit v1.2.3