From e3f0b002c0998c8553e782273b254869107ffc0f Mon Sep 17 00:00:00 2001 From: skal Date: Tue, 17 Feb 2026 13:24:56 +0100 Subject: feat(uniforms): Add noise field with per-frame random values Replace _pad with noise field in UniformsSequenceParams, providing effects with non-deterministic random values [0..1] updated each frame. Co-Authored-By: Claude Sonnet 4.5 --- common/shaders/sequence_uniforms.wgsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'common/shaders') diff --git a/common/shaders/sequence_uniforms.wgsl b/common/shaders/sequence_uniforms.wgsl index be47ad9..290f89b 100644 --- a/common/shaders/sequence_uniforms.wgsl +++ b/common/shaders/sequence_uniforms.wgsl @@ -8,5 +8,5 @@ struct UniformsSequenceParams { beat_time: f32, beat_phase: f32, audio_intensity: f32, - _pad: f32, + noise: f32, }; -- cgit v1.2.3