From 472c2258dbeca000a454ea1781f09df63477563e Mon Sep 17 00:00:00 2001 From: skal Date: Sat, 28 Feb 2026 02:39:04 +0100 Subject: replace wgsl type: vec4 -> vec4f .. --- common/shaders/ray_box.wgsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'common/shaders/ray_box.wgsl') diff --git a/common/shaders/ray_box.wgsl b/common/shaders/ray_box.wgsl index d56ea1b..37b9d6a 100644 --- a/common/shaders/ray_box.wgsl +++ b/common/shaders/ray_box.wgsl @@ -4,7 +4,7 @@ struct RayBounds { hit: bool, }; -fn ray_box_intersection(ro: vec3, rd: vec3, extent: vec3) -> RayBounds { +fn ray_box_intersection(ro: vec3f, rd: vec3f, extent: vec3f) -> RayBounds { let inv_rd = 1.0 / rd; let t0 = (-extent - ro) * inv_rd; let t1 = (extent - ro) * inv_rd; -- cgit v1.2.3