From 9bf9b0aa0573f77bd667e6976a8bb413153daa1d Mon Sep 17 00:00:00 2001 From: skal Date: Sun, 22 Mar 2026 19:58:04 +0100 Subject: feat(cnn_v3): GBufDeferredEffect — simple deferred render (albedo * shadow) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit New effect unpacks feat_tex0/feat_tex1 and outputs albedo * shadow. Replaces CNNv3Effect in cnn_v3_test sequence until training is complete. 37/37 tests passing. handoff(Gemini): GBufDeferredEffect wired in timeline; CNN v3 pipeline: GBufferEffect → GBufDeferredEffect → sink. --- cnn_v3/src/gbuf_deferred_effect.h | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 cnn_v3/src/gbuf_deferred_effect.h (limited to 'cnn_v3/src/gbuf_deferred_effect.h') diff --git a/cnn_v3/src/gbuf_deferred_effect.h b/cnn_v3/src/gbuf_deferred_effect.h new file mode 100644 index 0000000..4daf13d --- /dev/null +++ b/cnn_v3/src/gbuf_deferred_effect.h @@ -0,0 +1,23 @@ +// GBufDeferredEffect — simple deferred render from packed G-buffer. +// Inputs: feat_tex0, feat_tex1 (rgba32uint). Output: albedo * shadow (rgba8unorm). + +#pragma once +#include "gpu/effect.h" +#include "gpu/uniform_helper.h" +#include "gpu/wgpu_resource.h" + +class GBufDeferredEffect : public Effect { + public: + GBufDeferredEffect(const GpuContext& ctx, + const std::vector& inputs, + const std::vector& outputs, + float start_time, float end_time); + + void render(WGPUCommandEncoder encoder, + const UniformsSequenceParams& params, + NodeRegistry& nodes) override; + + private: + RenderPipeline pipeline_; + BindGroup bind_group_; +}; -- cgit v1.2.3