From a10cabbe3a5ae05730c2e76493e42554ee6037ba Mon Sep 17 00:00:00 2001 From: skal Date: Fri, 20 Mar 2026 09:22:18 +0100 Subject: feat(cnn_v3): Phase 1 complete - GBufferEffect integrated + HOWTO playbook - Wire GBufferEffect into demo build: assets.txt, DemoSourceLists.cmake, demo_effects.h, shaders.h/cc. ShaderComposer::Compose() applied to gbuf_raster.wgsl (resolves #include "common_uniforms"). - Add GBufferEffect construction test. 35/35 passing. - Write cnn_v3/docs/HOWTO.md: G-buffer wiring, training data prep, training plan, per-pixel validation workflow, phase status table, troubleshooting guide. - Add project hooks: remind to update HOWTO.md on cnn_v3/ edits; warn on direct str_view(*_wgsl) usage bypassing ShaderComposer. - Update PROJECT_CONTEXT.md and TODO.md: Phase 1 done, Phase 3 (WGSL U-Net shaders) is next active. handoff(Gemini): CNN v3 Phase 3 is next - WGSL enc/dec/bottleneck/FiLM shaders in cnn_v3/shaders/. See cnn_v3/docs/CNN_V3.md Architecture section and cnn_v3/docs/HOWTO.md section 3 for spec. GBufferEffect outputs feat_tex0 + feat_tex1 (rgba32uint, 20ch, 32 bytes/pixel). C++ CNNv3Effect (Phase 4) takes those as input nodes. --- cnn_v3/README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'cnn_v3/README.md') diff --git a/cnn_v3/README.md b/cnn_v3/README.md index a22d823..f161bf4 100644 --- a/cnn_v3/README.md +++ b/cnn_v3/README.md @@ -31,7 +31,9 @@ Add images directly to these directories and commit them. ## Status -**Design phase.** Architecture defined, G-buffer prerequisite pending. +**Phase 1 complete.** G-buffer integrated (raster + pack), 35/35 tests pass. +Training infrastructure ready. U-Net WGSL shaders are next. +See `cnn_v3/docs/HOWTO.md` for the practical playbook. See `cnn_v3/docs/CNN_V3.md` for full design. See `cnn_v2/` for reference implementation. -- cgit v1.2.3