From c79ebff06ae74135c5f67ecc01d5bb55aeb5eda9 Mon Sep 17 00:00:00 2001 From: skal Date: Mon, 16 Feb 2026 17:04:41 +0100 Subject: fix: calculate beat_phase for FlashEffect and refactor uniforms - seq_compiler.py: Calculate beat_phase from beat_time (was hardcoded 0.0f) - Refactor: Replace CommonPostProcessUniforms with UniformsSequenceParams - Remove duplicate struct definition in post_process_helper.h - Update all CNN effects and tests to use unified uniform struct - Fixes FlashEffect showing solid white instead of flashing to beat Co-Authored-By: Claude Sonnet 4.5 --- cnn_v1/src/cnn_v1_effect.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'cnn_v1/src/cnn_v1_effect.cc') diff --git a/cnn_v1/src/cnn_v1_effect.cc b/cnn_v1/src/cnn_v1_effect.cc index 1f44619..9118831 100644 --- a/cnn_v1/src/cnn_v1_effect.cc +++ b/cnn_v1/src/cnn_v1_effect.cc @@ -79,7 +79,7 @@ void CNNv1Effect::resize(int width, int height) { } void CNNv1Effect::render(WGPURenderPassEncoder pass, - const CommonPostProcessUniforms& uniforms) { + const UniformsSequenceParams& uniforms) { if (!bind_group_) { fprintf(stderr, "CNN render: no bind_group\n"); return; -- cgit v1.2.3