From f4f65e006557c1f4a6b33a903e96b65fd983dee6 Mon Sep 17 00:00:00 2001 From: skal Date: Mon, 16 Feb 2026 08:47:11 +0100 Subject: feat(sequence): Clean up compiler and add test accessor - Remove debug output from seq_compiler_v2.py - Add get_effect_dag() accessor for testing - Add e2e test skeleton (shader compatibility pending) handoff(Claude): v2 foundation complete, 3 phases done --- cmake/DemoTests.cmake | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'cmake/DemoTests.cmake') diff --git a/cmake/DemoTests.cmake b/cmake/DemoTests.cmake index 3e54ea2..2f7cdd1 100644 --- a/cmake/DemoTests.cmake +++ b/cmake/DemoTests.cmake @@ -243,6 +243,15 @@ add_demo_test(test_sequence_v2 SequenceV2Test gpu target_link_libraries(test_sequence_v2 PRIVATE 3d gpu audio procedural util ${DEMO_LIBS}) demo_add_asset_deps(test_sequence_v2 shaders) +# Sequence v2 End-to-End Test +add_demo_test(test_sequence_v2_e2e SequenceV2E2ETest gpu + src/tests/gpu/test_sequence_v2_e2e.cc + src/tests/common/webgpu_test_fixture.cc + ${PLATFORM_SOURCES} + ${GEN_DEMO_CC}) +target_link_libraries(test_sequence_v2_e2e PRIVATE 3d gpu audio procedural util ${DEMO_LIBS}) +demo_add_asset_deps(test_sequence_v2_e2e shaders) + # Subsystem test targets add_custom_target(run_audio_tests COMMAND ${CMAKE_CTEST_COMMAND} -L audio --output-on-failure -- cgit v1.2.3