From a3583f4c704bb14e02f49cade6996e215d0ee6b4 Mon Sep 17 00:00:00 2001 From: skal Date: Mon, 16 Feb 2026 16:16:13 +0100 Subject: feat: Add FlashEffect for audio/visual sync testing - FlashEffect: Beat-synchronized white flash using ShaderComposer - Loads shader from assets (flash.wgsl) with sequence_uniforms include - Uses pow(1.0 - beat_phase, 4.0) for sharp flash at beat start - Updated test_demo.seq to use FlashEffect (was HeptagonEffect) - Added FlashEffect to test suite (test_demo_effects.cc) - Made cnn_test conditional on main workspace (fixes build error) - Flash intensity: 1.0 at beat start, fades to 0.0 by beat end Co-Authored-By: Claude Sonnet 4.5 --- cmake/DemoTests.cmake | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'cmake/DemoTests.cmake') diff --git a/cmake/DemoTests.cmake b/cmake/DemoTests.cmake index b24d9e2..dc88973 100644 --- a/cmake/DemoTests.cmake +++ b/cmake/DemoTests.cmake @@ -197,8 +197,8 @@ add_demo_test(test_gpu_procedural GpuProceduralTest gpu target_link_libraries(test_gpu_procedural PRIVATE 3d gpu audio procedural util ${DEMO_LIBS}) demo_add_asset_deps(test_gpu_procedural shaders) -# CNN shader testing tool (only when STRIP_ALL is OFF) -if(NOT DEMO_STRIP_ALL) +# CNN shader testing tool (only when STRIP_ALL is OFF and workspace is main) +if(NOT DEMO_STRIP_ALL AND DEMO_WORKSPACE STREQUAL "main") add_executable(cnn_test tools/cnn_test.cc src/tests/common/webgpu_test_fixture.cc -- cgit v1.2.3