From 9c3b72c710bf1ffa7e18f7c7390a425d57487eba Mon Sep 17 00:00:00 2001 From: skal Date: Sun, 15 Feb 2026 18:14:06 +0100 Subject: fix(cmake): add asset generation dependencies to library targets After CMake refactoring, fresh builds failed with "generated/assets.h not found" because library targets (util, audio, 3d, gpu) compiled before asset generation. Added generate_demo_assets dependency to all libraries that include generated headers. Co-Authored-By: Claude Sonnet 4.5 --- cmake/DemoLibraries.cmake | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'cmake/DemoLibraries.cmake') diff --git a/cmake/DemoLibraries.cmake b/cmake/DemoLibraries.cmake index 989623e..f1891fb 100644 --- a/cmake/DemoLibraries.cmake +++ b/cmake/DemoLibraries.cmake @@ -4,6 +4,7 @@ # Utility library add_library(util STATIC ${UTIL_SOURCES}) target_include_directories(util PUBLIC ${CORE_INCLUDES}) +add_dependencies(util generate_demo_assets) # Procedural generation library add_library(procedural STATIC ${PROCEDURAL_SOURCES}) @@ -12,14 +13,17 @@ target_include_directories(procedural PUBLIC ${CORE_INCLUDES}) # Audio synthesis and processing library add_library(audio STATIC ${AUDIO_SOURCES}) target_include_directories(audio PUBLIC ${CORE_INCLUDES}) +add_dependencies(audio generate_demo_assets) # 3D rendering library add_library(3d STATIC ${3D_SOURCES}) target_include_directories(3d PUBLIC ${CORE_INCLUDES}) +add_dependencies(3d generate_demo_assets) # GPU effects library add_library(gpu STATIC ${GPU_SOURCES}) target_include_directories(gpu PUBLIC ${CORE_INCLUDES}) +add_dependencies(gpu generate_demo_assets) # Note: Static libraries do not strictly need to link dependencies, # but if they did, PRIVATE would propagate to the executable. -- cgit v1.2.3