From b68c8d8cbe9274e42a89888186152d4ded1a2962 Mon Sep 17 00:00:00 2001 From: skal Date: Fri, 6 Feb 2026 06:51:16 +0100 Subject: feat(3d): Implement basic OBJ mesh asset pipeline Added support for loading and rendering OBJ meshes. - Updated asset_packer to parse .obj files into a binary format. - Added MeshAsset and GetMeshAsset helper to asset_manager. - Extended Object3D with mesh_asset_id and ObjectType::MESH. - Implemented mesh rasterization pipeline in Renderer3D. - Added a sample cube mesh and verified in test_3d_render. --- assets/final/test_mesh.obj | 30 ++++++++++++++++++++++++++++++ 1 file changed, 30 insertions(+) create mode 100644 assets/final/test_mesh.obj (limited to 'assets/final/test_mesh.obj') diff --git a/assets/final/test_mesh.obj b/assets/final/test_mesh.obj new file mode 100644 index 0000000..eb304d4 --- /dev/null +++ b/assets/final/test_mesh.obj @@ -0,0 +1,30 @@ +v -0.5 -0.5 0.5 +v 0.5 -0.5 0.5 +v 0.5 0.5 0.5 +v -0.5 0.5 0.5 +v -0.5 -0.5 -0.5 +v 0.5 -0.5 -0.5 +v 0.5 0.5 -0.5 +v -0.5 0.5 -0.5 +vn 0.0 0.0 1.0 +vn 0.0 0.0 -1.0 +vn 0.0 1.0 0.0 +vn 0.0 -1.0 0.0 +vn 1.0 0.0 0.0 +vn -1.0 0.0 0.0 +vt 0.0 0.0 +vt 1.0 0.0 +vt 1.0 1.0 +vt 0.0 1.0 +f 1/1/1 2/2/1 3/3/1 +f 1/1/1 3/3/1 4/4/1 +f 5/1/2 8/4/2 7/3/2 +f 5/1/2 7/3/2 6/2/2 +f 1/1/6 4/4/6 8/3/6 +f 1/1/6 8/3/6 5/2/6 +f 2/1/5 6/4/5 7/3/5 +f 2/1/5 7/3/5 3/2/5 +f 4/1/3 3/4/3 7/3/3 +f 4/1/3 7/3/3 8/2/3 +f 1/1/4 5/4/4 6/3/4 +f 1/1/4 6/3/4 2/2/4 -- cgit v1.2.3