From 96378529abe1f53e47b733d1d17d589d7b3c5424 Mon Sep 17 00:00:00 2001 From: skal Date: Fri, 6 Feb 2026 07:05:13 +0100 Subject: feat(assets): Add dodecahedron mesh asset Added dodecahedron.obj (downloaded from external source) to demo assets. Updated test_3d_render to display the dodecahedron mesh alongside the cube mesh. Verified asset packing and rendering pipeline. --- assets/final/demo_assets.txt | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'assets/final/demo_assets.txt') diff --git a/assets/final/demo_assets.txt b/assets/final/demo_assets.txt index 0febd75..d5ce9b4 100644 --- a/assets/final/demo_assets.txt +++ b/assets/final/demo_assets.txt @@ -48,4 +48,5 @@ SHADER_RENDER_SCENE_QUERY_BVH, NONE, shaders/render/scene_query_bvh.wgsl, "Scene SHADER_RENDER_SCENE_QUERY_LINEAR, NONE, shaders/render/scene_query_linear.wgsl, "Scene Query Snippet (Linear)" SHADER_RENDER_LIGHTING_UTILS, NONE, shaders/render/lighting_utils.wgsl, "Lighting Utils Snippet" SHADER_MESH, NONE, shaders/mesh_render.wgsl, "Mesh Rasterization Shader" -MESH_CUBE, NONE, test_mesh.obj, "A simple cube mesh" \ No newline at end of file +MESH_CUBE, NONE, test_mesh.obj, "A simple cube mesh" +DODECAHEDRON, NONE, dodecahedron.obj, "A dodecahedron mesh" \ No newline at end of file -- cgit v1.2.3