From eb15703a3f87e4eadc8839b06de12b9c6ec54023 Mon Sep 17 00:00:00 2001 From: skal Date: Fri, 13 Feb 2026 08:21:34 +0100 Subject: Refactor: Reorganize workspaces and remove assets/ directory MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Workspace structure now: - workspaces/{main,test}/obj/ (3D models) - workspaces/{main,test}/shaders/ (WGSL shaders) - workspaces/{main,test}/music/ (audio samples) Changes: - Moved workspaces/*/assets/music/ → workspaces/*/music/ - Updated assets.txt paths (assets/music/ → music/) - Moved test_demo.{seq,track} to tools/ - Moved assets/originals/ → tools/originals/ - Removed assets/common/ (legacy, duplicated in workspaces) - Removed assets/final/ (legacy, superseded by workspaces) - Updated hot-reload paths in main.cc - Updated CMake references for test_demo and validation - Updated gen_spectrograms.sh paths handoff(Claude): Workspace reorganization complete --- .../common/shaders/render/scene_query_linear.wgsl | 56 ---------------------- 1 file changed, 56 deletions(-) delete mode 100644 assets/common/shaders/render/scene_query_linear.wgsl (limited to 'assets/common/shaders/render/scene_query_linear.wgsl') diff --git a/assets/common/shaders/render/scene_query_linear.wgsl b/assets/common/shaders/render/scene_query_linear.wgsl deleted file mode 100644 index 0497a40..0000000 --- a/assets/common/shaders/render/scene_query_linear.wgsl +++ /dev/null @@ -1,56 +0,0 @@ -#include "math/sdf_shapes" -#include "math/sdf_utils" - -fn get_dist(p: vec3, obj_params: vec4) -> f32 { - let obj_type = obj_params.x; - if (obj_type == 1.0) { return length(p) - 1.0; } // Unit Sphere - if (obj_type == 2.0) { return sdBox(p, vec3(1.0)); } // Unit Box - if (obj_type == 3.0) { return sdTorus(p, vec2(1.0, 0.4)); } // Unit Torus - if (obj_type == 4.0) { return sdPlane(p, vec3(0.0, 1.0, 0.0), 0.0); } - if (obj_type == 5.0) { return sdBox(p, obj_params.yzw); } // MESH AABB - return 100.0; -} - -fn map_scene(p: vec3, skip_idx: u32) -> f32 { - - var d = 1000.0; - - let num_objects = arrayLength(&object_data.objects); - - for (var i = 0u; i < num_objects; i++) { - - if (i == skip_idx) { continue; } - - let obj = object_data.objects[i]; - - let q = (obj.inv_model * vec4(p, 1.0)).xyz; - - - - // Extract scale factors from the model matrix - - let sx = length(obj.model[0].xyz); - - let sy = length(obj.model[1].xyz); - - let sz = length(obj.model[2].xyz); - - - - var s = min(sx, min(sy, sz)); - - if (obj.params.x == 4.0) { - - s = sy; // Plane normal is (0,1,0) in local space - - } - - - - d = min(d, get_dist(q, obj.params) * s); - - } - - return d; - -} -- cgit v1.2.3