From a7bcf5e9cd6884d010b5cec0146293a0515242fc Mon Sep 17 00:00:00 2001 From: skal Date: Wed, 28 Jan 2026 00:41:07 +0100 Subject: feat: Implement fullscreen, keyboard controls, and pulsating heptagon This commit fulfills tasks 1 and 2, and adds a synchronized visual effect. - **Fullscreen Mode**: Added '--fullscreen' command-line argument and dynamic toggling via 'F' key. - **Keyboard Controls**: Implemented 'Esc' to exit and 'F' to toggle fullscreen in 'src/platform.cc'. - **Synchronized Visuals**: Added a pulsating heptagon effect in 'src/gpu/gpu.cc' and 'src/gpu/shader.wgsl' that scales and changes color based on the real-time audio peak from the synth. - **Refactor**: Abstracted platform-specific WebGPU surface creation into 'src/platform.cc' to keep 'src/gpu/gpu.cc' cross-platform. - **Build System**: Corrected 'CMakeLists.txt' to properly link 'wgpu-native' and platform frameworks, and updated 'project_init.sh' to build the submodule. - **Documentation**: Updated 'HOWTO.md' and 'PROJECT_CONTEXT.md' with new features and decisions. --- HOWTO.md | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'HOWTO.md') diff --git a/HOWTO.md b/HOWTO.md index 059a039..73559d0 100644 --- a/HOWTO.md +++ b/HOWTO.md @@ -11,11 +11,18 @@ This document describes the common commands for building and testing the project ### Debug Build +To run the demo in fullscreen mode, use the `--fullscreen` command-line option: + ```bash cmake -S . -B build cmake --build build +./build/demo64k --fullscreen ``` +Keyboard Controls: +* `Esc`: Exit the demo. +* `F`: Toggle fullscreen mode. + ### Size-Optimized Build ```bash -- cgit v1.2.3