From 4965202fb03299fc351f20eb2eb13f3fa30f6704 Mon Sep 17 00:00:00 2001 From: skal Date: Sat, 7 Feb 2026 09:46:12 +0100 Subject: test: Add GPU effects test infrastructure (Phase 1 Foundation) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Creates shared testing utilities for headless GPU effect testing. Enables testing visual effects without windows (CI-friendly). New Test Infrastructure (8 files): - webgpu_test_fixture.{h,cc}: Shared WebGPU initialization * Handles Win32 (old API) vs Native (new callback info structs) * Graceful skip if GPU unavailable * Eliminates 100+ lines of boilerplate per test - offscreen_render_target.{h,cc}: Headless rendering ("frame sink") * Creates offscreen WGPUTexture for rendering without windows * Pixel readback via wgpuBufferMapAsync for validation * 262,144 byte framebuffer (256x256 BGRA8) - effect_test_helpers.{h,cc}: Reusable validation utilities * has_rendered_content(): Detects non-black pixels * all_pixels_match_color(): Color matching with tolerance * hash_pixels(): Deterministic output verification (FNV-1a) - test_effect_base.cc: Comprehensive test suite (7 tests, all passing) * WebGPU fixture lifecycle * Offscreen rendering and pixel readback * Effect construction and initialization * Sequence add_effect and activation logic * Pixel validation helpers Coverage Impact: - GPU test infrastructure: 0% → Foundation ready for Phase 2 - Next: Individual effect tests (FlashEffect, GaussianBlur, etc.) Size Impact: ZERO - All test code wrapped in #if !defined(STRIP_ALL) - Test executables separate from demo64k - No impact on final binary (verified with guards) Test Output: ✓ 7/7 tests passing ✓ WebGPU initialization (adapter + device) ✓ Offscreen render target creation ✓ Pixel readback (262,144 bytes) ✓ Effect initialization via Sequence ✓ Sequence activation logic ✓ Pixel validation helpers Technical Details: - Uses WGPUTexelCopyTextureInfo/BufferInfo (not deprecated ImageCopy*) - Handles WGPURequestAdapterCallbackInfo (native) vs old API (Win32) - Polls wgpuInstanceProcessEvents for async operations - MapAsync uses WGPUMapMode_Read for pixel readback Analysis Document: - GPU_EFFECTS_TEST_ANALYSIS.md: Full roadmap (Phases 1-4, 44 hours) - Phase 1 complete, Phase 2 ready (individual effect tests) Co-Authored-By: Claude Sonnet 4.5 --- CMakeLists.txt | 13 +++++++++++++ 1 file changed, 13 insertions(+) (limited to 'CMakeLists.txt') diff --git a/CMakeLists.txt b/CMakeLists.txt index 3f0db8a..0ab8479 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -485,6 +485,19 @@ if(DEMO_BUILD_TESTS) add_demo_executable(test_platform src/tests/test_platform.cc ${PLATFORM_SOURCES}) target_link_libraries(test_platform PRIVATE util ${DEMO_LIBS}) + + # GPU Effects Test Infrastructure (Phase 1: Foundation) + add_demo_executable(test_effect_base + src/tests/test_effect_base.cc + src/tests/webgpu_test_fixture.cc + src/tests/offscreen_render_target.cc + src/tests/effect_test_helpers.cc + ${PLATFORM_SOURCES} + ${GEN_DEMO_CC} + ${GENERATED_TIMELINE_CC} + ${GENERATED_MUSIC_DATA_CC}) + target_link_libraries(test_effect_base PRIVATE 3d gpu audio procedural util ${DEMO_LIBS}) + add_dependencies(test_effect_base generate_timeline generate_demo_assets generate_tracker_music) endif() #-- - Extra Tools -- - -- cgit v1.2.3