From b8d42b0ccdc3ead63e541c9d38ca33bfe7bf7c65 Mon Sep 17 00:00:00 2001 From: skal Date: Wed, 28 Jan 2026 09:34:55 +0100 Subject: update asset system --- ASSET_SYSTEM.md | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'ASSET_SYSTEM.md') diff --git a/ASSET_SYSTEM.md b/ASSET_SYSTEM.md index 0644cc7..843d8f2 100644 --- a/ASSET_SYSTEM.md +++ b/ASSET_SYSTEM.md @@ -47,3 +47,11 @@ compressed in memory until then. This means that we need a 'void DropAsset(uint16 asset_id, const uint8* asset)' method to handle memory disallocation depending on the asset type. +### assembling tool + +we need a simple tool that: + * takes the assets.txt file and parse it + * generates the assets.h file with asset enums + * generates the assets_data.cc file with all the data + * put these in the source tree + * this process needs a script for automation -- cgit v1.2.3