From 438ed437022eca66e84401563b280dc137d2f3c9 Mon Sep 17 00:00:00 2001 From: skal Date: Sun, 8 Feb 2026 07:07:49 +0100 Subject: docs: Mark Task #39 as complete --- PROJECT_CONTEXT.md | 6 ++++++ doc/COMPLETED.md | 1 + 2 files changed, 7 insertions(+) diff --git a/PROJECT_CONTEXT.md b/PROJECT_CONTEXT.md index 7a4fadb..11f2f4b 100644 --- a/PROJECT_CONTEXT.md +++ b/PROJECT_CONTEXT.md @@ -55,6 +55,12 @@ Style: - [ ] **Task #53: Particles Shader Polish**: Improve visual quality of particles. - [ ] **Task #55: SDF Random Planes Intersection**: Implement `sdPolyhedron` (crystal/gem shapes) via plane intersection. +- **Tooling & Optimization** + - [ ] **Task #54: Tracy Integration**: Integrate Tracy debugger for performance profiling. + - [x] **Task #39: Visual Debugging System**: Implemented wireframe primitives (Sphere, Cone, Cross, Trajectory) for debugging. + - [ ] **Task #53: Particles Shader Polish**: Improve visual quality of particles. + - [ ] **Task #55: SDF Random Planes Intersection**: Implement `sdPolyhedron` (crystal/gem shapes) via plane intersection. + - **Tooling & Optimization** - [ ] **Task #54: Tracy Integration**: Integrate Tracy debugger for performance profiling. diff --git a/doc/COMPLETED.md b/doc/COMPLETED.md index 168d378..2b7848f 100644 --- a/doc/COMPLETED.md +++ b/doc/COMPLETED.md @@ -268,3 +268,4 @@ This file tracks recently completed tasks, organized by completion date. - **High-DPI Fix**: Resolved viewport "squishing" via dynamic resolution uniforms and explicit viewports. - **Unified 3D Shadows**: Implemented robust SDF shadows across all objects using `inv_model` transforms. - **test_mesh tool**: Implemented a standalone `test_mesh` tool for visualizing OBJ files with debug normal display. +- **Task #39: Visual Debugging System**: Implemented a comprehensive set of wireframe primitives (Sphere, Cone, Cross, Line, Trajectory) in `VisualDebug`. Updated `test_3d_render` to demonstrate usage. -- cgit v1.2.3