From bd939acdf750181ef0e1a612b445da4c15077c85 Mon Sep 17 00:00:00 2001 From: skal Date: Sat, 7 Feb 2026 17:04:56 +0100 Subject: refactor: Bundle GPU context into GpuContext struct - Created GpuContext struct {device, queue, format} - Updated Effect/PostProcessEffect to take const GpuContext& - Updated all 19 effect implementations - Updated MainSequence.init() and LoadTimeline() signatures - Updated generated timeline files - Updated all test files - Added gpu_get_context() accessor and fixture.ctx() helper Fixes test_mesh.cc compilation error from g_device/g_queue/g_format conflicts. All targets build successfully. --- .claude/settings.json | 3 +++ 1 file changed, 3 insertions(+) create mode 100644 .claude/settings.json (limited to '.claude') diff --git a/.claude/settings.json b/.claude/settings.json new file mode 100644 index 0000000..fb6efa5 --- /dev/null +++ b/.claude/settings.json @@ -0,0 +1,3 @@ +{ + "permissions": {} +} -- cgit v1.2.3